The first game will begin as normal with the following ruleset:

Once that scenario is over the following rules are going to apply going into the next one. Each character that was not Devoured or Retired will carry over to the next maintaining any unspent monster and gate trophies, Allies, Skills, and Clues. Physical and Mental Disabilities are also carried over.
Common Items, Unique Items, Spells, and Money will be handled differently. At any time during a game, a character can visit the Bank of Arkham and drop any of that off there in a deposit box and any other character can stop by and pick any of it up. If you are going to retire a character, you CAN go over there and drop any of these items off there.
At the start of each successive scenario, the Terror Level will be reset to zero, and maximum stamina and sanity will be restored to maximum for all characters. Each character can only have a maximum number of Common Items, Unique Items, Spells and Money as the amount of each listed on their card for starting items. Items and spells can be replaced if it is listed as a fixed posession on the character card. Any money, items or spells that go beyond these numbers are left in the bank until someone goes by to pick anything up there.
If we don't finish a scenario by the time we need to pack up and go home, I'll have ziploc bags to dump all of your character's card and posessions into and I'll take pictures of the game state for the next night. There you go.
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